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roller
Author:
aety
Description
Source Code
Launch Bot
Current Users
Created by:
Aety
/** * A Bettter Dice Roller by aety * Version: 1.3.6 * Author: aety * Date: 2019-10-22 * Loosely based on work by: kingchris_, zingknaat, milo_bloom, tablesalt90 * potential workaround for a possible issue with cb-sided empty string sendNotice()s */ cb.settings_choices = [ {name: 'settings_section_label', type:'choice', label:'################# Basic Settings #################', required: false}, { name: 'tokens', type: 'int', minValue: 1, label: 'How much do you want to charge per roll?', defaultValue: 33 }, { name: 'notice_wait_time', type: 'int', label: 'In minutes, how often should the bot advertise itself? (choosing 0 will never show the timer bot notices)', minValue: 0, defaultValue: 10 }, { name: 'blurb_size', type: 'choice', label: 'Size of the timed bot advertisement blurb.', choice1: 'Minimal Blurb', choice2: 'Short Blurb', choice3: 'Without "all" or Bot Name', choice4: 'Full Blurb', choice5: 'Off', defaultValue: 'Without "all" or Bot Name' }, { name: 'entry_blurb_size', type: 'choice', label: 'Size of the user entry advertisement blurb.', choice1: 'Minimal Blurb', choice2: 'Short Blurb', choice3: 'Without "all" or Bot Name', choice4: 'Full Blurb', choice5: 'Off', defaultValue: 'Full Blurb' }, { name: 'change_room_subject', type: 'choice', label: 'Change room subject when using this bot?', choice1: 'Yes', choice2: 'No', defaultValue: 'No' }, {name: 'multirolls_subsection_label', type:'choice', label:'######### Multi Rolls #########', required: false}, { name: 'max_rolls_at_once', type: 'int', minValue: 1, label: 'Maximum number of rolls that can be tipped for in a single tip.', defaultValue: 3 }, { name: 'perfect_multi', type: 'choice', label: 'Require exact multiples of tip amount to roll the die? (if you charge 33 per roll, 66 will roll 2x but 69 won\'t)', choice1: 'Yes', choice2: 'No', defaultValue: 'Yes' }, {name: 'prizeodds_subsection_label', type:'choice', label:'######### Prize Odds #########', required: false}, { name: 'equal_odds', type: 'choice', label: 'Should all non-rare prizes have equal odds of being rolled? ("No" simulates rolling a pair of dice and "Yes" rolls a single die)', choice1: 'Yes', choice2: 'No', defaultValue: 'No' }, { name: 'last_prize_rare', type: 'choice', label: 'Should the last prize in the list be RARE? (RARE prizes will only show up after a minimum number of rolls have been rolled and should be significantly less likely than other prizes)', choice1: 'Yes', choice2: 'No', defaultValue: 'Yes' }, { name: 'minimum_rolls', type: 'int', minValue: 0, label: 'Minimum number of rolls that must be rolled before RARE prizes can be won.', defaultValue: 10 }, { name: 'rare_chance_mult', type: 'choice', label: 'Multiplier for the chance of rolling rare prizes. Increase if rare prizes are too uncommon, Decrease if they\'re too common', choice1: '1/2x', choice2: '3/4x', choice3: '1x', choice4: '1.5x', choice5: '2x', choice6: '4x', choice7: '8x', defaultValue: '1x' }, {name: 'prize_section_label', type:'choice', label:'#################### Prizes ####################', required: false}, {name: 'prize_1', type: 'str', label: '(List possible prizes from most common to least.) Prize 1'}, {name: 'prize_2', type: 'str', label: '(if equal odds option is \'Yes\' order doesn\'t matter.) Prize 2'}, {name: 'prize_3', type: 'str', label: '(Fill prize spots in order from top to bottom.) Prize 3', required: false}, {name: 'prize_4', type: 'str', label: '(Leave the remaining fields blank to not use them.) Prize 4', required: false} ]; // 25 because I got tired after uploading 25 gifs ;>_> // if someone wants to get in touch with me about updating/improving // or adding more dice gifs feel free to leave a comment etc // I *should* see it var maxPrizes = 25; for(var i=5; i <= maxPrizes; i++) { cb.settings_choices.push({ name: 'prize_' + i, type: 'str', label: 'Prize ' + i, required: false }); } // We're pushing these so that we can put them after the prizes that we want to push with a loop // there are better ways to deal with and organize this code cb.settings_choices.push({name: 'miscellaneous_section_label', type:'choice', label:'################ Advanced Settings ################', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_desc_label', type:'choice', label:'##### (Safe to Ignore Everything Below this Point) #####', required: false}); cb.settings_choices.push({ name: 'mod_rolls', type: 'choice', label: 'Allow mods to use the /diceroll command?', choice1: 'Yes', choice2: 'No', defaultValue: 'No' }); cb.settings_choices.push({name: 'cmd_prefix', type: 'str', minLength: 1, maxLength: 1, label: 'Prefix for bot commands. (Might want to change if you have other bots using the same commands.)', defaultValue: '/'}); cb.settings_choices.push({name: 'die_img_prefix', type: 'str', label: 'Prefix for die gifs ("prefix#" only change if you know what you\'re doing. :80ngenericdie_1 through :80ngenericdie_25)', defaultValue: ':80ngenericdie_'}); cb.settings_choices.push({name: 'miscellaneous_section_colors_label', type:'choice', label:'#################### Colors ####################', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_notice_label', type:'choice', label:'################ Notice ################', required: false}); cb.settings_choices.push({name: 'notice_fg_color', type: 'str', label: 'Bot advertisement text color (hex code for color make sure you include the # in front)', defaultValue: '#15A6B0', required: false}); cb.settings_choices.push({name: 'notice_bg_color', type: 'str', label: 'Bot advertisement background color (hex code for color make sure you include the # in front)', defaultValue: '', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_prizes_label', type:'choice', label:'################ Prizes ################', required: false}); cb.settings_choices.push({name: 'prize_fg_color', type: 'str', label: 'Prize text color (hex code for color make sure you include the # in front)', defaultValue: '#067D00', required: false}); cb.settings_choices.push({name: 'prize_bg_color', type: 'str', label: 'Prize background color (hex code for color make sure you include the # in front)', defaultValue: '#D9FAD7', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_rare_label', type:'choice', label:'############### Rare Prize ##############', required: false}); cb.settings_choices.push({name: 'rare_fg_color', type: 'str', label: 'Rare Prize text color (hex code for color make sure you include the # in front)', defaultValue: '#A805A6', required: false}); cb.settings_choices.push({name: 'rare_bg_color', type: 'str', label: 'Rare Prize background color (hex code for color make sure you include the # in front)', defaultValue: '#FFDBF3', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_info_label', type:'choice', label:'############## Stats and Info ##############', required: false}); cb.settings_choices.push({name: 'miscellaneous_section_info_desc_label', type:'choice', label:'(prizes list, winners, and dice stats etc)', required: false}); cb.settings_choices.push({name: 'info_fg_color', type: 'str', label: 'Prizes and Stats text color (hex code for color make sure you include the # in front)', defaultValue: '#008596', required: false}); cb.settings_choices.push({name: 'info_bg_color', type: 'str', label: 'Prizes and Stats background color (hex code for color make sure you include the # in front)', defaultValue: '#DBFBFF', required: false}); cb.settings_choices.push({name: 'winners_fg_color', type: 'str', label: 'Winners text color (hex code for color make sure you include the # in front)', defaultValue: '#8A4900', required: false}); cb.settings_choices.push({name: 'winners_bg_color', type: 'str', label: 'Winners background color (hex code for color make sure you include the # in front)', defaultValue: '#FFF0DE', required: false}); var rollprice = parseInt(cb.settings.tokens); var prizeCount = 13; var equalOdds = cb.settings.equal_odds == 'Yes'; var numberOfDie = equalOdds?1:2; var die = [ { die: 1, label: "One", sides: Math.floor((equalOdds? ((cb.settings.last_prize_rare == 'Yes')?prizeCount-1:prizeCount) : ((cb.settings.last_prize_rare == 'Yes')?prizeCount:prizeCount+1)/2)) }, { die: 2, label: "Two", sides: Math.ceil((equalOdds? ((cb.settings.last_prize_rare == 'Yes')?prizeCount-1:prizeCount) : ((cb.settings.last_prize_rare == 'Yes')?prizeCount:prizeCount+1)/2)) } ]; var perfectMults = cb.settings.perfect_multi == 'Yes'; var maxRollsPerTip = parseInt(cb.settings.max_rolls_at_once); var usingRares = cb.settings.last_prize_rare == 'Yes'; var minRollsForRare = parseInt(cb.settings.minimum_rolls); var rareChance = 1; switch(cb.settings.rare_chance_mult) { case '1x': rareChance = 1; break; case '1/2x': rareChance = 0.5; break; case '3/4x': rareChance = 0.75; break; case '1.5x': rareChance = 1.5; break; case '2x': rareChance = 2; break; case '4x': rareChance = 4; break; case '8x': rareChance = 8; break; default: rareChance = 1; break; } var changeSubject = cb.settings.change_room_subject == 'Yes'; var allow_mod_rolls = cb.settings.mod_rolls == 'Yes'; var cmdPrefix = cb.settings.cmd_prefix; var diePrefix = cb.settings.die_img_prefix; var notice_fg = cb.settings.notice_fg_color; var notice_bg = cb.settings.notice_bg_color; var lastRoller = '--'; var lastPrizeWon = '--'; var prizes = []; var stats = { 'tipCounter': 0, 'winners': [], 'rollCounter': 0, 'rollResultCounts': {} }; cb.onTip(function(tip) { var tipAmount = parseInt(tip.amount); stats.tipCounter += tipAmount; if(tipAmount >= rollprice && (!perfectMults || ((tipAmount <= (maxRollsPerTip*rollprice)) && (tipAmount % rollprice === 0)))) { var rolls = Math.floor(tipAmount/rollprice); for(var i = 0; i < rolls; i++) { roll(tip.from_user, true); lastRoller = tip.from_user; } } else { // not rolling the dice // var textColor = '#000000'; // var bgColor = '#D9FAD7'; cb.drawPanel(); } }); cb.onDrawPanel(function (user) { return { 'template': '3_rows_12_22_31', 'row1_label': 'Last prize won:', 'row1_value': lastPrizeWon, 'row2_label': 'Last player:', 'row2_value': lastRoller, 'row3_value': stats.tipCounter + ' ' + ((stats.tipCounter > 1)?'tokens':'token') + ' received / rolled ' + stats.rollCounter + ' time(s)' }; }); cb.onEnter(function (user) { adBlurb(cb.settings.entry_blurb_size, user.user); }); cb.onMessage(function(msg) { var message = msg.m.split(" "); switch (message[0]) { case cmdPrefix+'dicehelp': msg["X-Spam"] = true; // Don't print command messages to chat. msg.background = "linear-gradient(to right, #CCCCCC, #FFFFFF)"; if(message[1] == 'all' && isPrivileged(msg))adBlurb('Full Blurb'); else adBlurb('Full Blurb', msg.user); break; case cmdPrefix+'winners': msg["X-Spam"] = true; msg.background = "linear-gradient(to right, #CCCCCC, #FFFFFF)"; if(message[1] == 'all' && isPrivileged(msg))winnersBlurb(); else winnersBlurb(msg.user); break; case cmdPrefix+'prizes': msg["X-Spam"] = true; msg.background = "linear-gradient(to right, #CCCCCC, #FFFFFF)"; if(message[1] == 'all' && isPrivileged(msg))prizesBlurb(); else prizesBlurb(msg.user); break; case cmdPrefix+'dicestats': msg["X-Spam"] = true; msg.background = "linear-gradient(to right, #CCCCCC, #FFFFFF)"; if(message[1] == 'all' && isPrivileged(msg))statsBlurb(); else statsBlurb(msg.user); break; case cmdPrefix+'diceroll': if(msg.user == cb.room_slug || (allow_mod_rolls && isPrivileged(msg))) { msg["X-Spam"] = true; msg.background = "linear-gradient(to right, #CCCCCC, #FFFFFF)"; var times_to_roll = 1; if(message.length > 1) { times_to_roll = Math.min(parseInt(message[1]), maxRollsPerTip); } while(times_to_roll > 0) { roll(msg.user, false); --times_to_roll; } } else if(msg.is_mod === true && !allow_mod_rolls) { msg["X-Spam"] = true; msg.background = "linear-gradient(to right, #FF6666, #FFFFFF)"; cb.sendNotice('This model has not allowed mods to use /diceroll.\nThe setting "Allow mods to use the /diceroll command?" needs to be set to "Yes".', msg.user, 'linear-gradient(to right, #FF6666, #FFFFFF)', '#000000', 'bold'); } break; default: break; } return msg; }); function getRandomIntInclusive(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min; } function getRandomFloatInclusive(min, max) { return Math.random() * (max - min + 1) + min; } function isPrivileged(msg) { return (msg.is_mod === true) || (msg.user == cb.room_slug); } function roll(username, count_towards_rare, send_roll_notice_to) { var prize = 'A Thank You!'; if(count_towards_rare)stats.rollCounter += 1; var dieResults = []; var total = -numberOfDie; for(var i = 0; i < numberOfDie; i++) { dieResults[i] = getRandomIntInclusive(1, die[i].sides); total += dieResults[i]; } if(usingRares && (stats.rollCounter > minRollsForRare) && (getRandomFloatInclusive(0,100) <= rareChance)) { //RARE PRIZE WON!!! if(numberOfDie == 1) { dieResults[0] = die[0].sides+1; total = dieResults[0] - numberOfDie; } else { if(getRandomIntInclusive(0,1) === 0) { dieResults[0] = die[0].sides+1; dieResults[1] = die[1].sides; total = dieResults[0] + dieResults[1] - numberOfDie; } else { dieResults[0] = die[0].sides; dieResults[1] = die[1].sides+1; total = dieResults[0] + dieResults[1] - numberOfDie; } } } var winner = false; if (total >= 0 && total < prizeCount) { if((total+numberOfDie) in stats.rollResultCounts)stats.rollResultCounts[(total+numberOfDie)] += 1; else stats.rollResultCounts[(total+numberOfDie)] = 1; winner = true; prize = prizes[total]; } else { winner = false; } var msg = ((numberOfDie == 1)?diePrefix + dieResults[0]: diePrefix + dieResults[0] + " " + diePrefix + dieResults[1]) + "\n"; msg += username + " rolled " + (total+numberOfDie) + "! \n".toUpperCase(); msg += "Roll #" + stats.rollCounter + " | Prize: " + prize; var textColor = '#000000'; var bgColor = cb.settings.prize_bg_color; // '#D9FAD7'; if (winner) textColor = cb.settings.prize_fg_color; // '#067D00'; if (total == prizeCount-1) { bgColor = cb.settings.rare_bg_color; // '#FFDBF3'; textColor = cb.settings.rare_fg_color; // '#A805A6'; } cb.sendNotice(msg, send_roll_notice_to, bgColor, textColor, 'bold'); lastPrizeWon = prize; stats.winners.push("Roll #" + stats.rollCounter + " (" + (total+numberOfDie) + "): " + username + " - " + prize); if(stats.winners.length > 20)stats.winners = stats.winners.slice(-21); cb.drawPanel(); } function initPrizes() { for (var i = 1; i <= maxPrizes; i++) { if(!('prize_' + i in cb.settings) || cb.settings['prize_' + i] === '' || cb.settings['prize_' + i] == '.' || cb.settings['prize_' + i] == ' ')continue; if(i%2 == 1)prizes.push(cb.settings['prize_' + i]); else prizes.unshift(cb.settings['prize_' + i]); } prizeCount = prizes.length; if(usingRares) { if(prizeCount%2 === 0)prizes.push(prizes.shift()); prizes[prizes.length-1] += " (RARE)"; } for(var j = 0; j < prizeCount; j++) { stats.rollResultCounts[(j+numberOfDie)] = 0; } die[0].sides = Math.floor(((numberOfDie == 1)? ((cb.settings.last_prize_rare == 'Yes')?prizeCount-1:prizeCount) : ((cb.settings.last_prize_rare == 'Yes')?prizeCount:prizeCount+1)/2)); die[1].sides = Math.ceil(((numberOfDie == 1)? ((cb.settings.last_prize_rare == 'Yes')?prizeCount-1:prizeCount) : ((cb.settings.last_prize_rare == 'Yes')?prizeCount:prizeCount+1)/2)); cb.log(die[0].sides + " " + die[1].sides); // basically this is +2 because only using +1 for unequal dice odds consistently made the rare prize feel too close in likelyhood by default to just one of the least likely prizes rareChance *= equalOdds?100/(prizeCount*1.35):100/((die[0].sides+2)*die[1].sides); cb.log(rareChance); } function statsBlurb(username) { var msg = "##### Dice Roll Statistics #####\n"; for(var rollval in stats.rollResultCounts) { msg += "Roll " + rollval + ": " + stats.rollResultCounts[rollval] + "\n"; } msg += "Total Rolls: " + stats.rollCounter; cb.sendNotice(msg, username, cb.settings.info_bg_color, cb.settings.info_fg_color, 'bold'); // '#DBFBFF', '#008596' } function prizesBlurb(username) { var msg = "No Prizes!! D:"; if (prizes.length) { msg = "##### POSSIBLE PRIZES #####"; for (var i = 0; i < prizeCount; i++) { msg += "\nRoll " + (i+numberOfDie) + " - " + prizes[i]; } } cb.sendNotice(msg, username, cb.settings.info_bg_color, cb.settings.info_fg_color, 'bold'); // '#DBFBFF', '#008596' } function winnersBlurb(username) { var msg = "##### LAST 20 WINNERS #####"; msg += "\nList sorted in chronological order"; if (stats.winners.length === 0) { cb.sendNotice('No one has won anything yet. Roll the dice to win a prize!', username, '', '', 'bold'); } else { var recentWinners = stats.winners.slice(-21); for (var i = 0; i < recentWinners.length; i++) msg += "\n" + recentWinners[i]; cb.sendNotice(msg, username, cb.settings.winners_bg_color, cb.settings.winners_fg_color, 'bold'); // '#FFF0DE', '#8A4900' } } function adBlurb(blurb_size, username) { var msg = ""; switch(blurb_size) { case 'Off': break; case 'Without "all" or Bot Name': msg += "Tip " + rollprice + " " + ((rollprice>1)?'tokens':'token') + " to roll the dice. "; msg += "There are " + prizes.length + " possible prizes.\n"; if(maxRollsPerTip>1) { msg += "You can roll up to " + maxRollsPerTip + " times with a single tip (" + (maxRollsPerTip*rollprice) + " tokens).\n"; if(perfectMults && rollprice>1) msg += "You must tip exact amounts to roll the dice.\n(1 roll for " + rollprice + " tokens, 2 for " + rollprice*2 + " tokens, but " + Math.ceil(rollprice*1.5) + " tokens won't roll the dice).\n"; } msg += "Type "+cmdPrefix+"prizes to see the list of prizes. \n"; msg += "Type "+cmdPrefix+"winners to see a list of the last 20 winners."; break; case 'Short Blurb': msg += "Tip " + rollprice + " " + ((rollprice>1)?'tokens':'token') + " to roll the dice. "; msg += "There are " + prizes.length + " possible prizes.\n"; if(maxRollsPerTip>1) { msg += "You can roll up to " + maxRollsPerTip + " times with a single tip (" + (maxRollsPerTip*rollprice) + " tokens).\n"; if(perfectMults && rollprice>1) msg += "You must tip exact amounts to roll the dice.\n"; } msg += "Type "+cmdPrefix+"prizes to see the list of prizes. \n"; msg += "Type "+cmdPrefix+"winners to see a list of the last 20 winners."; break; case 'Minimal Blurb': msg += "Tip " + rollprice + " " + ((rollprice>1)?'tokens':'token') + " to roll the dice. "; break; case 'Full Blurb': default: msg += "A Bettter Dice Roller by aety.\n"; msg += (username)?"(Loosely based on work by: kingchris_, zingknaat, milo_bloom, tablesalt90.)\n":""; msg += "Tip " + rollprice + " " + ((rollprice>1)?'tokens':'token') + " to roll the dice. "; msg += "There are " + prizes.length + " possible prizes.\n"; if(maxRollsPerTip>1) { msg += "You can roll up to " + maxRollsPerTip + " times with a single tip (" + (maxRollsPerTip*rollprice) + " tokens).\n"; if(perfectMults && rollprice>1) msg += "You must tip exact amounts to roll the dice.\n(1 roll for " + rollprice + " tokens, 2 for " + rollprice*2 + " tokens, but " + Math.ceil(rollprice*1.5) + " tokens won't roll the dice).\n"; } msg += "Type "+cmdPrefix+"prizes to see the list of prizes. \n"; msg += "Type "+cmdPrefix+"prizes all to send the list to all viewers if you're a mod or the broadcaster.\n"; msg += "Type "+cmdPrefix+"winners to see a list of the last 20 winners."; break; } if (msg !== "") { cb.sendNotice(msg, username, notice_bg, notice_fg, 'bold'); } } function advertise() { adBlurb(cb.settings.blurb_size); if(cb.settings.notice_wait_time > 0)cb.setTimeout(advertise, parseInt(cb.settings.notice_wait_time) * 60 * 1000); } function init() { initPrizes(); advertise(); if (changeSubject) { cb.changeRoomSubject('Tip ' + rollprice + ' ' + ((rollprice>1)?'tokens':'token') + ' to roll the dice and win a prize!'); } } init();
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